Exotic Grenades

v1.2.1·Updated 2021-10-15

Adds some weird and useful grenades, located in the support>grenades section of the item spawner.

Screenshots 5 screenshots

About this mod Author’s original text

Exotic Grenades

Adds some weird and useful grenades, located in the support>grenades section of the item spawner.

  • CTS Model 7290
  • A single pin flashbang
  • Zarya
  • Single pin russian flashbang with an odd shape
  • VOG 17
  • A simple explosive grenade
  • VOG 25
  • Similar to the 17, but with a larger effect of range
  • FractalBang 16
  • Flashbangs up to 16 times with ~1 second delay
  • Does not spawn in Take and Hold
  • RecursiveBang
  • Flashbangs constantly at a fast rate forever
  • Does not spawn in Take and Hold
  • ReuseBang
  • Reusable flashbang up to 16 times, check it's sub-nades as an indicator
  • Useful for limited ammo runs
  • Port-a-Fort
  • Deployable barricade. Proof of concept.
  • Lasts for 150 seconds after deployed.

Fuse smoke effect script provided by Cityrobo, smoke p systems done by me.

Images

CTS Model 7290

VOG 17/25, Zarya

FractalBang 16

RecursiveBang

ReuseBang

Changelog

1.2.1

Fixed folder name.

1.2.0

  • Now depends on H3VRUtilities and H3Plugs.
  • Stratum based instead of Deli based.
  • New grenade type: Deployable
  • There is currently a WIP grenade here, the Port-a-Fort.

1.1.1

Changed grenade type tag, they should spawn in their respective categories now.

1.1.0

  • Added
  • VOG 17
  • VOG 25
  • Zarya

The VOG 17 and 25 have smoke effects when their fuse is lit. Script to make this possible provided by Cityrobo.

  • Changed
  • CST Model 7290 material changed, should be more visible in low light conditions
  • Tweaked smoke particle systems, should show up and disappear more realistically with more volume
  • Disabled Take and Hold pool population for the RecursiveBang and FractalBang to make this mod somewhat useful to have installed

1.0.1

  • Fixed
  • Recursivebang was not infinite

1.0.0

  • Added:
  • CTS Model 7290
  • FractalBang 16
  • RecursiveBang
  • ReuseBang

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilitiesnayr31-H3Plugs

File & checksum

Filename
Exotic_Grenades-1.2.1.zip
File size
30.0 MiB