EWG Dehya PlayerBody
Still a family reunion, nonetheless.
Screenshots 2 screenshots
About this mod Author’s original text
EWG Dehya PlayerBody
Was it a DP12 or a KSG she had? UTS15? Whatever it was, it was a fine shotgun. Peek the portable shield on the other arm, hexagons are the bestagons or something! Maybe I'd revisit this playerbody to give her that shield function, it might kick ass to have something like that gameplay wise.
Credits
I really do hope I nail this because the work of art deserves it's kudos.
Genshin Impact was made by MiHoYo, but this gunfaring spinoff comes from a team of people, No_Tables being the one publishing the videos, and various artists and talented individuals giving MiHoYo's characters drive in this AU.
I heavily suggest you check out their work because, even if you don't like Gacha games or anime, if you have a thing for polished reload animations or the grit MW '19 brought to the COD franchise, there's a strong chance you'll appreciate this series.
Thank you No_Tables for making the models used in these animations open-sourced and I hope more people get to watch your series!
Updates
V1.1.0 --
SCSS Update
This PlayerBody is now updated with Silent's Cel-Shading Shader, promoting the intended look of this model whilst also remaining compatible with H3VR/Unity lighting and firearm muzzle flash.
This shader makes these Mihoyo models pop out exactly like they should in their source material. It also had a feature that alleviates the strange lighting bug that was going on with their faces.
More EWG PBs are coming! Stay tuned for those!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: