EWG Collei PlayerBody
RIP Thermals, Scope, and the wallet.
Screenshots 2 screenshots
About this mod Author’s original text
EWG Collei PlayerBody
Daaamn, do I wish the Genshin Gacha Game had snipers instead of bows and arrows because I'd be all over that in a heartbeat! Speaking of arrows, when will Fischl make her appearance in EWG? My fave character of all the Gachas, I'd hope to see a milsim drip set on her!
Credits
I really do hope I nail this because the work of art deserves it's kudos.
Genshin Impact was made by MiHoYo, but this gunfaring spinoff comes from a team of people, No_Tables being the one publishing the videos, and various artists and talented individuals giving MiHoYo's characters drive in this AU.
I heavily suggest you check out their work because, even if you don't like Gacha games or anime, if you have a thing for polished reload animations or the grit MW '19 brought to the COD franchise, there's a strong chance you'll appreciate this series.
Thank you No_Tables for making the models used in these animations open-sourced and I hope more people get to watch your series!
Updates
V1.1.0 --
SCSS Update
This PlayerBody is now updated with Silent's Cel-Shading Shader, promoting the intended look of this model whilst also remaining compatible with H3VR/Unity lighting and firearm muzzle flash.
This shader makes these Mihoyo models pop out exactly like they should in their source material. It also had a feature that alleviates the strange lighting bug that was going on with their faces.
More EWG PBs are coming! Stay tuned for those!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: