EscapeFrame SaveSystem

v1.0.5·Updated 2022-03-12

Community Mod

About this mod Author’s original text

Update Log

  • 1.0.5 Fixed issue - Hand object not save. New feature - Added automatic save API
  • 1.0.4 Fixed issue - WM map name issue.
  • 1.0.3 Fixed issue - confliction with BetterHand mod that caused exceptions when load player's save.
  • 1.0.2 Added a panel to manage your saved file.Fixed backpack issues.
  • 1.0.1 Disable saving scale.
  • 1.0.0 publish

Important things

ATTENTION: You may lose your save when this mod is updated.

ATTENTION2: If you find some serious incompatible things, you will see a log like this>>

==========SLS==========

SLS SAVE error in object: ItemID

Please contact me with logs,thanks!

Error infomations.

==========SLS==========

or you will see some error log(red log), please contact me with the log file if you have time, thanks!

ATTENTION3: Something will not save all details. (For example, the zippo fire)

EscapeFrame_SaveSystem

Imgur

Added game-saving feature to H3VR.

This mod is used for making EFT game mode but is also have compatible with other maps.

As a player you can use wrist button "SavePlayerObjects","SaveAllObjects","ReadObjects".

As a developer you can use interface:

SaveObjects(string ModName, string ProfileName, string SceneName, string FileName,bool SavePlayerQBS,bool SaveSceneObjects, float Radius = 3000.0f)

ReadObjects(string ModName, string ProfileName, string SceneName, string FileName)

Functions are static, so it's easy to use.

You can make some RPG maps and game mode with it.

My workspace is not ready for opensource, so if you have some problem with developing, feel free to decompile/copy/modify the DLL file.

What is EscapeFrame:

Basically, this is a plan to realize the game mode of escaping from takov in h3vr. Will be open source when it almost done.(now my workspace is super messy....)

Most art/audio resources from [Escape From Tarkov].

This plan is divided into several parts:

Module | Progress

------------- | -------------

Health(BuffAndMedItems) | Published

Save items in level | Published

Map and map loader like TNH | 80%

Economy and shop | 40%

Loot | 30%

SosigSpawn | 10%

Secure container | 0%

Quest and Hideout | 0%

Extraction | 0%...|...

My discord -> Sock#5644.

Feedback / bug please attach log or video and detailed description. Thanks!

I'm not a native English speaker and rarely discord online. I'm sorry if I don't reply in time.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderAx-EscapeFrame_EssentialMaiqTheDude-BetterHands

File & checksum

Filename
EscapeFrame_SaveSystem-1.0.5.zip
File size
1.9 MiB