EscapeFrame Essential
Community Mod
About this mod Author’s original text
Update Log
- 1.0.3 Removed old level loader code.Added EFThread.
- 1.0.2 Added WM map name reader.
- 1.0.1
- Added LevelLoaderSystem for EF mods.
- Added SaveLevelSystem support.
- 1.0.0 publish
EscapeFrame_Essential
Base mod for EscapeFrame mods.
What is EscapeFrame:
Basically, this is a plan to realize the game mode of escaping from takov in h3vr. Will be open source when it almost done.(now my workspace is super messy....)
Most art/audio resources from [Escape From Tarkov].
This plan is divided into several parts:
Module | Progress
------------- | -------------
Health(BuffAndMedItems) | Published
Save items in level | Published
Map and map loader like TNH | 80%
Economy and shop | 40%
Loot | 30%
SosigSpawn | 10%
Secure container | 0%
Quest and Hideout | 0%
Extraction | 0%...|...
My discord -> Sock#5644.
Feedback / bug please attach log or video and detailed description. Thanks!
I'm not a native English speaker and rarely discord online. I'm sorry if I don't reply in time.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: