Doomstick

v1.0.1·Updated 2026-01-18

An exceptionally powerful quadruple-barrled break-action shotgun, the Doomstick from Killing Floor 2 lives up to its name.

Screenshots 1 screenshots

About this mod Author’s original text

Doomstick (from Killing Floor 2)

Simultaneously sci-fi advanced and old-school antiquated, the almighty Doomstick's name preceedes it. Packing quad barrels in a break-action package and chambered in the potent 22x80mm Harbinger shell, the Doomstick is potent and flexible thanks to three different ammo types and a speeloader for quick reloads. The Doomstick's buckshot rounds tear through unarmored enemies at close to mid range while AP slugs go through the thickest of armor at medium range; finally, advanced MP-HE shells provide excellent crowd control. For extra overkill, down on the touchpad or the A button will allow you to fire all four barrels at once - make good use of the speedloader to keep those rounds flying!

Features

  • Doomstick (And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him. Found under Break Action Shotguns in the item spawner.)
  • Doomstick Speedloader (shamelessly adapted from Anton's derringer speedloader code, the ultimate way to reload all of the Doomstick's barrels at once!)
  • 22x80mm Harbinger (a potent round with three varities)
  • Buckshot, 6 poweful pellets with 1.25 degrees of spread
  • AP Slug, a single, extremely powerful armor-piercing slug
  • MP-HE, 4 somewhat weak explosive pellets with 3 degrees of spread

Attributions

All assets from Killing Floor 2* are property of Tripwire Interactive.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoader

File & checksum

Filename
Doomstick-1.0.1.zip
File size
17.9 MiB