Doomstick
An exceptionally powerful quadruple-barrled break-action shotgun, the Doomstick from Killing Floor 2 lives up to its name.
Screenshots 1 screenshots
About this mod Author’s original text
Doomstick (from Killing Floor 2)
Simultaneously sci-fi advanced and old-school antiquated, the almighty Doomstick's name preceedes it. Packing quad barrels in a break-action package and chambered in the potent 22x80mm Harbinger shell, the Doomstick is potent and flexible thanks to three different ammo types and a speeloader for quick reloads. The Doomstick's buckshot rounds tear through unarmored enemies at close to mid range while AP slugs go through the thickest of armor at medium range; finally, advanced MP-HE shells provide excellent crowd control. For extra overkill, down on the touchpad or the A button will allow you to fire all four barrels at once - make good use of the speedloader to keep those rounds flying!
Features
- Doomstick (And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him. Found under Break Action Shotguns in the item spawner.)
- Doomstick Speedloader (shamelessly adapted from Anton's derringer speedloader code, the ultimate way to reload all of the Doomstick's barrels at once!)
- 22x80mm Harbinger (a potent round with three varities)
- Buckshot, 6 poweful pellets with 1.25 degrees of spread
- AP Slug, a single, extremely powerful armor-piercing slug
- MP-HE, 4 somewhat weak explosive pellets with 3 degrees of spread
Attributions
All assets from Killing Floor 2* are property of Tripwire Interactive.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: