Doom Dark Ages Shotguns
Perfect for going medieval on your opponents, the Combat Shotgun and Super Shotgun from Doom: The Dark Ages are weapons fit for the ultimate demon-slaying warrior.
Screenshots 1 screenshots
About this mod Author’s original text
Doom: The Dark Ages Shotguns
A fusion of antiquated flintlock technology and devastating firepower, the Combat Shotgun and Super Shotgun from Doom: TDA are menacing guns designed for ultra-violence. The standard Combat Shotgun is a bulky beast, but its ability to blast away with single shots or dump a rapid three-round burst more than makes up for it. The double-barreled lever-action Super Shotgun is a real treat; flip-cock it for maximum immersion!
Features
- Combat Shotgun (semi-auto or burst-fire buckshot! Found under Tube Fed Shotguns)
- Super Shotgun (twin barrels, flintlock, lever-action? Sure, why not. Found under Lever Action Shotguns)
Attributions
Models are from Doom: The Dark Ages* (obviously)
- Thank you to WickedBadger for giving me the models!
- Extra big thank you to Volks for making the textures not look like shit (curse you id workflow)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: