Doom 2016 Heavy Assault Rifle
A high-caliber belt-fed rifle perfect for killing demons, the UAC Heavy Assault Rifle from Doom 2016 can shred foes with belt-fed goodness or homing micro missiles!
Screenshots 1 screenshots
About this mod Author’s original text
UAC Heavy Assault Rifle (from Doom 2016)
While it may be slightly long-in-the-tooth as of late, the standard Heavy Assault Rifle is still a dependable tool in the Union Aerospace Corporation's arsenal. The weapon is bulky, sure, but where else can you get 100 rounds of.50 caliber full-auto fire in a pinch? The platform's modularity is also a massive selling point; attach a standard tactical scope and the rifle becomes an extremely capable long-range death-dealer, or wire up a micro missile launcher to augment the rifle's already formidable power with half a dozen miniature homing explosives! Just don't try to put in a claim with HR if you throw your back out carrying the thing around.
Features
- UAC Heavy Assault Rifle (belt-fed MG AND homing explosives? Sign me up! Found under Battle Rifles in the item spawner)
- UAC 2.2x Rifle Scope (for the Heavy AR, a magnified optic for sniping distant enemies)
Attributions
Model and sounds are from Doom 2016*.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: