Definitive MW Sound Pack

v1.6.0·Updated 2026-09-19

Replaces sounds for 250+ guns with audio from Modern Warfare 2019 and Modern Warfare II!

Screenshots 2 screenshots

About this mod Author’s original text

Definitive MW Sound Pack

Replaces sounds for over 250 firearms with audio from MW19, MWII, and MWIII. Includes a whopping 1833 unique replacement sounds, manually mixed to seamlessly fit into H3VR!

I strongly recommend installing this alongside my 2 other mods:

  • Dynamic Audio Balancing - makes gunfire both more punchy and less deafening
  • Softer Magazine Collision Sounds - replaces the loud collisions sounds when hitting magazines against guns

ℹ️ This pack consists of several smaller packs (SideloaderMint addons), which you can individually enable in the BepInEx/config/Sirdoggy.SideloaderMint.cfg config file.

Showcase videos

| Update 1.4 Showcase | Full Showcase (v1.0.0) |

| --- | --- |

| | |

List of included audio

Click here to expand

Modern Warfare 2019:

-.50 GS

  • 1911
  • M19
  • Renetti
  • Sykov (supports localpcnerd-ModulSykov)
  • X16 (supports Meats_ModulGlock)
  • CX-9
  • Fennec
  • ISO
  • MP5
  • MP7
  • P90
  • PP19 Bizon
  • UZI
  • AK47 (supports Meats_ModulAK)
  • AS VAL (supports Not_Wolfie-Modul_VAL_2)
  • AUG
  • CR-56 AMAX
  • Dragunov (supports Not_Wolfie-SVD_Dragunov)
  • EBR-14
  • FAL
  • FN Scar 17
  • FR 5.56
  • Grau 5.56 (supports Not_Wolfie-Grau_556)
  • Holger-26
  • Kilo 141 (for Not_Wolfie-Kilo_141)
  • M4A1 (supports ultrasnail-Colt_Mars)
  • M13 (for Meats_ModulSIG and Meats_ModulMCX2)
  • Oden (for Meats_ASh12)
  • RAM-7 (for Muzzle_Alt-Tavor_Assault_Rifle and localpcnerd-Modul_RAM7)
  • SA87
  • SKS
  • AX-50
  • HDR (supports Chargin-MW19_Snipers)
  • Kar98k
  • Rytec AMR
  • SP-R 208 (supports Not_Wolfie-Modul_M700)
  • Bruen Mk9 (supports Volks-ModulBruenMk9 and Volks-M249_Para)
  • FiNN LMG (supports localpcnerd-ModulFinnLMG)
  • RAAL MG (for Muzzle-SIG_XM250)
  • 725
  • JAK-12
  • Model 680 (supports Chargin-MW19_Shotguns)
  • R9-0
  • VLK Rogue

BOCW Warzone Integration (2020):

  • MAC-10
  • AUG
  • Grav
  • XM4
  • ZRG 20mm

Modern Warfare II (2022):

  • FTAC Siege (supports Not_Wolfie-FTAC_Siege)
  • P890 (supports Not_Wolfie-BRUEN_P890)
  • FSS Hurricane (for Not_Wolfie-AR2_Plus)
  • ISO 9mm
  • ISO 45
  • Chimera
  • FTAC Recon
  • Kastov 762 (for WickedBadger-Modul_Kastovia_Platform)
  • Kastov-74U
  • Lachmann-762 (supports Not_Wolfie-Lachmann_Series)
  • M4 (for Meats_ModulAR2 and Not_Wolfie-AR2_Plus)
  • M13B
  • FJX Imperium
  • MCPR
  • SP-R 208
  • Victus XMR
  • RPK
  • Bryson 800/890 (supports Not_Wolfie-Bryson_Series)
  • Expedite 12 (supports Not_Wolfie-Expedite_12)
  • KV Broadside (supports localpcnerd-ModulKVBroadside)
  • Lockwood 300

Modern Warfare III (2023):

  • FJX Horus (supports Not_Wolfie-Modul_MP9_2)
  • Riveter

Changelog

See the changelog page

Attributions

All sound credit goes to Infinity Ward, Raven Software, Treyarch, Sledgehammer Games, and Activision

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Sirdoggy-SideloaderMint

File & checksum

Filename
Definitive_MW_Sound_Pack-1.6.0.zip
File size
143.1 MiB