Dead Space Remake Plasma Cutter
WARNING: Improper use of this Schofield Tools 211-V Plasma Cutter may result in loss of extremities.
About this mod Author’s original text
Dead Space Remake Plasma Cutter!
Because the future is cyan.
Featureset/How to use
- A/X buttons (left on the touchpad for classic mode) eject the magazine.
- B/Y buttons (down on the touchpad for classic mode) swap the orientation.
Limitations
- It's a fairly short-range weapon.
- Lasers are weird. Iunno
Shoutouts to:
- Frogben and... Legalised Meme Stealer for their support!
- Potatoes for their H3VR Utils library!
- EA Motive for Dead Space Remake!
Changelog
- 1.0.0 - Release!
- 1.0.1 - Tried to make the lasers better. Didn't forget the impact sounds this time:D
- 1.0.2 - Fixed an issue where having multiple laser cutters would cause their lasers to go all wacky with the colors.
- 1.1.0 - Magazine can now be ejected via button or automatically on empty.
Got questions?
@noot_arc on Discord.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
devyndamonster-OtherLoaderWFIOST-H3VRUtilitiesnootHSFC-TerribleScripts