DCM8 Energy Shotgun

v1.0.3·Updated 2024-02-25

The economical version of a P-12 shotty.

Screenshots 2 screenshots

About this mod Author’s original text

The DCM-8 Auto Energy Shotgun

A battery powered shotgun inspired by the P-12 shotgun, this is another energy based firearm, shooting a special kind of shotgun ammo!

The ammo types available were whipped up last second and I don't expect myself to utilize these energy shotgun rounds on another gun, maybe someone else could find utility with their own creations to use them? Probably not lol.

Features

An integrated reflex sight, utilizing batteries instead of magazines means no charging handle required.

Picatinny and Muzzle mounts as well.

Sources and Credits

Assets come from the game Call of Duty, Infinite Warfare

Many thanks to Kirloper for his COD asset repo!

Updates

V1.0.1 -- Readme restoration, PB compatibility

V1.0.2 -- Second Passthrough

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScriptscityrobo-OpenScripts2WFIOST-H3VRUtilitiesArpy-PuppyScriptsSora101Ven-FTRPROOF_Dependency_Pack

File & checksum

Filename
DCM8_Energy_Shotgun-1.0.3.zip
File size
37.2 MiB