CursedGuns
Its just a bunch of random cursed kitbashed guns
About this mod Author’s original text
Please Note:
If you encounter any issues, I will update it when I have the time. For questions or cursed gun ideas, feel free to message me on Discord: katieawa
CursedGuns
Tired of regular-looking guns? Want something that will make you question everything, or maybe you think it would make sense in some odd way? Worry no more! With this mod, there are some cursed guns for you to choose from, making your H3VR game just a little more... well, cursed.
Changelog
- v1.3.0:
- Actaully Fixed the early round ejection issue on the M4-47
- Fixed the rail on the MCP40
- Fixed the Spenelli M12 being broken
- added the Gleagle hybrid between a glock and a deagle
- v1.2.1:
- Fixed the early round ejection issue on the M4-47.
- v1.2:
- Added a spawn menu category in Firearms.
- Added a new gun called the Spenelli M12, a mix of the Benelli M4 and the SPAS-12
- v1.1:
- Added the M4-47, a hybrid between the AK-47 and the M4A1.
- Fixed the MCP40 not having a magazine used for the weapon in the spawn menu.
- v1.0: New Weapon Added: The MCP40, a hybrid between the MP40 and the MCX.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
devyndamonster-OtherLoader