CultKillersQOL
Operation Moldy Corndog, commence.
About this mod Author’s original text
OPERATION MOLDY CORNDOG, COMMENCE.
Just a disclaimer, I am not the original creator of ANY of these mods. Please, don't give your support to me, really. Give it to the people who poured their heart into making the mods that are included inside this modlist. PLEASE give the original creator your attention (Engine INK's Kofi)
READ ME!!
Cultkillers MUST be ran in the following conditions (some optional):
- Spawn lock MUST be enabled
- Hardcore AI MUST be enabled for sosigs to behave properly
- Small maps are more difficult than large maps, however both work well (I recommend Northest Dakota personally)
- Set music to 120% (Optional, however provides a better experience)
- Enable akimbo settings in the Potatoes Soup mod for an improved experience
- Use ONLY this modlist for the smoothest, highest quality experience. This modpack was designed to be played only with the mods included, but will still work well with more (This is just for performance+balancing)
Content/Features
- Cultkillers Character for Take and Hold (By Engine INK)
- Refined list of maps that work ideally for the Cultkillers mod (Made by sirpotatoes, nikpotatoes, Tekkifox, NunSuperior, Nikpo, and Packer)
- 76 custom Sosigs 24 painted icons (By Engine INK)
- Full Melee rebalance (By Engine INK)
- Cultkillers OST (By Engine INK)
- Local/Online Coop (Using VIP's H3MP, and Arpy's Lambda)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
nrgill28-Sodalitecityrobo-OpenScripts2WFIOST-H3VRUtilitiesAndrew_FTW-FTW_Arms_AFCLcityrobo-OpenScriptsdevyndamonster-OtherLoaderArpy-H3VRMOR_ItemSpawner_Categorycityrobo-PrefabReplacer