CTF Harvest Halloween
Capture that point!
Screenshots 1 screenshots
About this mod Author’s original text
CTF Harvest Event
Team Fortress, on the workshop? How?!
I'll tell you how! Blood, blood and more blood! My first map on the workshop, and hopefully not the last! As its my first venture into Atlas, this is highly experimental. Expect bugs, performance issues, and general problems. We here at Storymods (its just me here) wish to do right by all of you!
You will spawn inside the RED spawn on the map KOTH_Harvest of Team Fortress Two. Use the item spawner to give yourself some guns and the ammo panel in Utility for special ammo. This is the CTF version of the map for killing RED and BLU team Meat Fortress sosigs! Maybe sometime soon we may have special visitors invading this spooky purple hazed land? We'll see!
Please inform me of any bugs you find at the_story or find me on the H3VR Homebrew Modding discord! The more detail the better, especially screenshots and what settings you were running.
Credits:
- Danny For teaching me mapping and doing the lighting.
- Nathan For the mapping foundations and and Atlas.
- Nick, for the message.
And to you, for reading and playing!
Thanks to all of you, who knew better than I.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: