CS Camos Redux
Counter-Strike Skins in Camoshop 2.0!
About this mod Author’s original text
Counter-Strike Camos Redux
GOLD GOLD GOLD
Classic Counter-Strike (2) skins, now implemented in CamoShop 2.0!
This is fundimentally a remake of Sdvfdffdg's CSGO Camos pack using Camoshop 2.0 (this means proper metallic shading rather than simple flat textures) and a HEAVY focus on optimization. This project was spurred on when I was investigating performance issues and found that the Crimson Web texture alone was 11.4 MB in size- the recomended maximum size for individual textures is 500 KB. This pack aims to have all of the individual camo textures under that amount.
All of the textures have been remade from stratch using the source textures and optmizied. This means that your Dopplers will shine and your Case Hardeneds will... uh gleam? Without your computer crashing from Out of Memory errors.
As this is using the 2.0 system, you may want to use the Camoshop advanced menu- by default each skin is set to only apply to the "metal" material- this may vary based on the gun. Play around with that menu if nothing seems to happen. You can also use that menu as a pattern system- it is now possible to create Blue Gems on your AKs.
If you want to contact me, I can be found on the H3VR Homebrew Discord as @padgriffin. I will likely port more skins over in the future- let me know if you have any requests or problems.
Current Skins:
- Case Hardened
- Crimson Web
- Doppler Phase 1
- Doppler Phase 2
- Doppler Phase 3
- Doppler Phase 4
- Doppler Ruby
- Doppler Sapphire
- Electric Hive
- Fade
- Forest DDPAT (Actually CADPAT but shhh)
- Gamma Doppler Emerald
- Gamma Doppler Phase 1
- Gamma Doppler Phase 2
- Gamma Doppler Phase 3
- Gamma Doppler Phase 4
- Tiger Tooth
- Slaughter
Credits
- Valve: Counter-Strike IP, original assets
- WickedBadger: thumbnail design help
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: