Commons Sound Pack
A small collection of shared sounds/edits that all of my sound mods need. Can be used standalone.
About this mod Author’s original text
Jack Foxtrot's Commons Sound Pack
This is just a small "commons" pack that all my sound mods will use. Just adjusts a couple of the littler things. Can be used standalone, though it _might_ conflict with other peoples' sound mods. The chances are slim, however.
Currently, it replaces:
Weapons
- Minor Bolt Sounds
- AR-Pattern Handle Sounds
Requires Sideloader. If manually installing, place the jfcommons.h3mod file in the BepInEx\Sideloader\ directory.
These sounds are not mine!
Want to provide feedback and/or suggestions? Questions, comments, concerns? You can find me on the H3VR Homebrew Discord server, or you can contact me directly _@jackfoxtrot_.
You can also support my work on Ko-Fi if you so wish, or check out my music channel.
Credits
- _Hot Dogs, Horseshoes & Hand Grenades_
Changelog
- Version 1.0.0 - Initial Release
- Version 1.0.1 - Minor Adjustments
- Version 1.0.2 - Readme Fix
- Version 1.0.3 - Minor Adjustments
- Version 1.0.4 - Readme Fix
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: