ClimbingHand
Xmas Update: Spawn from Wrist-Menu > Custom-Buttons. Climb and mantle the environment! Mag gloves. Sticky hands. Parkour.
About this mod Author’s original text
Climbing Hand
[>>[WATCH_NEW_TUTORIAL_HERE]>[WATCH_TUTORIAL_HERE]>[Feedback form] Custom Buttons > Toggle Climbing Hands. Simply grab the floating orbs in front of you.
- Watch how [>>[here] Custom Buttons > Toggle Climbing Hands
i. Can also spawn 2 copies of the item from "Tools & Toys" > "Backpack" > "Climbing Hand"
- __Grip__ one copy of the floating item with your __left hand__.
- __Grip__ the other copy of the remaining floating item with your __right hand__.
- __Let go of the grip on both hands__. You should see the item change position to the inside of your controller.
- Both items should be floating where your hands are, they are now bound.
How to Climb:
- Intersect the transparent item with the environment.
- __Hold Trigger first__ while the item is still colliding
- While Holding Trigger, __now also hold Grip__. While both are held __you are now in "Grab Point Movement"__, similar to Ladders, Ropes, and Climbing Axes.
- Letting go of the trigger or grip will release you.
- Combine with your other hand to achieve motion similar to "Climbing Axe".
How to grab items:
- Grab it as you normally would.
Known Bugs
- Item can sometimes be grabbed and accidentally stored in Quickslots. You can grab them back from there.
- Go report new ones here: [>>[Feedback form] Custom Buttons > Toggle Climbing Hands. Simply grab the floating orbs in front of you.
1.0.0
- Item spawns and works per instructions
- Item allows holding of all other items without bugs
0.0.1
- Item spawns and works per instructions
- Item allows holding of guns, though physics collisions bug it out.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
devyndamonster-OtherLoadernrgill28-Sodalite