Claw Energy LMG

v1.0.0·Updated 2025-12-26

That to rival the Crysis 3 Typhoon in raw damage output!

Screenshots 1 screenshots

About this mod Author’s original text

Claw Energy Hyper-LMG

The natural progression of all the little extras I've learned making mods in H3VR, all put into this gun. From custom ammo to custom animations to object manipulations, packed into a gun you are specifically not supposed to use without waiting for a timer to run through. I've taken that timer and crushed it, now you can use and abuse this gun in TNH and wreck house, should you so desire.

I make mention of the Typhoon from Cityrobo because when that gun came out it really hit me with how awesome it was when it first came out, so much that It's still a pedestal example as to how I want to release those unusual COD guns, I want people to feel how I felt when I first picked up that gun, with no knowledge on Crysis beforehand. I also want to make it simple, to not make it inoperable, because some scifi weapons Anton has released have stumped me and I wouldn't want others to go through that too.

Yapping cut short, lets just say this is a badass Scifi gun, hoping to match the same badass of scifi guns that came before it. Use it like a bullpup M4 and I'm sure you'll be fine!

Source

From Infinity Ward's Infinite Warfare

All thanks to Kirloper's asset repo

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Sora101Ven-FTRPROOF_Dependency_Packdevyndamonster-OtherLoaderOkkim-Bag_Of_ScriptsArpy-PuppyScriptsWFIOST-H3VRUtilitiescityrobo-OpenScriptscityrobo-OpenScripts2

File & checksum

Filename
Claw_Energy_LMG-1.0.0.zip
File size
11.3 MiB