Classic MW Hitmarkers
Replaces the sosig bullet hits with the classic CoD hitmarker sound
About this mod Author’s original text
Classic MW Hitmarkers
Replaces the meat impact sounds of sosigs with the "classic" CoD hitmarker sound (as it is heard in MW'19). This is intended to be used alongside HLin's "The Ping" mod, which removes the distance limitation for sounds and will allow you to hear the hitmarker from any distance.
Note that this is just a direct replacement of the physics sound for sosigs getting hit by bullets, so it comes with some caveats:
- Damage sources other than you will also create hitmarker sounds; Any sosig infighting is going to cause a lot of mysterious hitmarker sounds to fill your ears
- Any pointy thing stabbing into a sosig will produce the same sound, not just bullets
- Killshots that gib sosigs won't make the sound at all, as they just make the gibbing sounds
- Explosions and fire can somewhat inconsistently make a small chorus of hitmarkers, which is either great or terrible depending on your mood
Demonstration video
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
denikson-H3VR_Sideloader