Cityrobos MBS Cliffhanger NEXT
You take the one on the right.
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Cityrobo's Meat Beat Sensor - "Cliffhanger" NEXT
A new take on Cityrobo's wonderful gadget. This one is a close replica to the heartbeat sensor from Call of Duty - Modern Warfare 2. There is a plain version of this scanner in Misc - Utilities, just like the original Meatbeat Scanner.
A few key differences from the original -- The dots will bleep and faze out on a timer. They won't stay on the scanner screen permanently. A little challenging and a little more rewarding to get kills with it.
Dots will appear at any time, not affixed to the "scan" sprite, but the aesthetic is what I wanted to achieve and I believe I achieved it here. Sprites will slow down when the frames drop because sprites are frame dependent. Audio is not frame dependent so the scanning noises this MBS will ping on ocassion will likely play ahead of the scanning sprite over time.
The final NEXT skin before the push to Meatkit! Here's to easier mod development folks!
Credits
Thank you Cityrobo for making the Meatbeat script backwards compatible and sending me your project file! You helped a bunch in making this happen! I appreciate you!!
And thanks to MeatBanono for the hard-to-find Heartbeat Sensor bleep noise!
Updates
V1.0.2 - Scan Sprite Hotfix
V1.1.0 - Bleep!
V1.1.1 - Louder Bleep
v1.1.2 - FTRPROOF. Also, sfx now in 3d.
v1.1.3 -- ID Meta Data fix. Thanks SSGT. Cheese!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: