CGNL NL545

v1.0.1·Updated 2026-05-06

Wacky AR-15-esque carbine that uses AK74 magazines, produced by a separate branch? of ADAR in Russia. Imagine a Mk47 Mutant, but AK74ey.

About this mod Author’s original text

Custom Guns Next Level - CGNL NL-545 Carbine

Wacky AR-15-esque carbine that uses AK74 magazines, produced by a separate branch? of ADAR in Russia. Imagine a Mk47 Mutant, but AK74ey.

Why is it interesting?

  • AK74 mags and 5.45x39 in the AR-15 format!
  • Both a paddle and button release!
  • Kaboom! Murderous firerate with snappy recoil handling.

Comes with good ol' attachment rails:

  • Top receiver picatinny mount.
  • 3 M-Lok rails on the handguard.
  • Muzzle/suppressor mounts.

Other things:

  • The button eject mag palming doesn't work? Can't figure that out.
  • Comes with the AK74 Tan PMag included as a side dish.
  • Also comes with the Magpul MBUS tan ironsight set with glowy pieces included because I couldn't handle not including them.
  • Found in Firearms/Carbine.

Why?

  • This is my first mod for H3VR and first time with Unity as a whole, and I decided to try this out because I both had a fully assembled/solomapped model of this gun from my UE4 mods, and I like this game a lot, I obviously wanted the gun aswell.
  • Thanks rzen1th for these delectable sounds which might not be set right!
  • Model is from EFT.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderSirdoggy-OtherLoaderPatched

File & checksum

Filename
CGNL_NL545-1.0.1.zip
File size
44.0 MiB