CDZ Primis PlayerBodies

v1.0.0·Updated 2026-06-01

From space rock zombies to aliens to hell itself, one must ask... Where are we going from here?

About this mod Author’s original text

CDZ Primis Cast PlayerBodies

Richtofen, Dempsey, Nikolai, Takeo...

Yeah, I was there watching streams when Xbox had first dibs on Origins. The tables turned when us Playstation Plebs had access to BO3 and BO4 maps first.

I played the shit out of Blood of the Dead and Alpha Omega, alongside the stories with other cast members like IX, Classified, and Dead of the Night. I played solo-casual, by myself, using those BO4 weapons and absorbing the atmosphere provided by each map, taking in what made each map different and unique.

The primary goal of this at the time was to get daily and weekly challenges done, so I could unlock the new guns in that god awful supply drop system...

But now, we're beyond that.

You have access to those guns, in H3VR at least. Now, we have the crew as well...

Hmm...

H3MP Disclaimer

Despite the thumbnail implying it would work with H3MP, all PlayerBodies made by me will no longer support Multiplayer. H3MP is still a requirement for the PBs to work, but due to the Physical Object game component on all my PBs, it renders them useless on the multiplayer side of things. This change was a necessary requirement to allow the models to have a delete option (delete all spawnables) when spawned from the item spawner, and I won't undo this change anytime soon. I apologize to the 1% of people with friends who play H3VR, I recommend you get Pavlov or Contractor$ for a better multiplayer experience.

Credits

Assets were from COD BO4. This version of the operators was chosen for comparison sake between BO3 and BO7, to truly compare as each series proceeded to the next one.

Kirloper, your repo has blessed me so greatly, thank you.

As always and forever will be, I am grateful Jerry for your template. I still have much, much more to do with it.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderVIP-H3MPAngryNoob-DestinyScriptArpy-PuppyScripts

File & checksum

Filename
CDZ_Primis_PlayerBodies-1.0.0.zip
File size
136.8 MiB