Calne SpaceRace PlayerBody
Infection, patient 0.
Screenshots 1 screenshots
About this mod Author’s original text
Calne Ca (Space Race) PlayerBody
Implying that there will be alternative versions down the line..? We'll see.
This is a hybrid between MWIII's echo endo series and an Idol whom I've cherished for a long time. You'll know if you've dabble with the Proxy Series of NGS, the PP19 Bizon "Calcium" NGS...
Well, this is it. Calne Ca (aka Calcium Miku) is now available as a PlayerBody, infected with the virus that makes it seem almost extraterrestrial with the equipment, I've shown extra love into making her stand out from the other PBs. You'll know it when you see her in third person.~
Thumbnail art made by L0tus_Ren_ --
Body is sourced from Modern Warfare '23, thank you Kirloper for the goods!
Head comes from... Well, lets just say things available from years ago tends to disappear on you when you aren't looking. Deino3330 made the original Calne Ca, and then Swatmare made a miku... Then a third party made a "TDA Beautiful Swatmare Calne Ca", which Swatmare theimselves don't have anything in their deviantart page... Since I no longer could find Deino's Calne, I used the Swatmare one instead... And now, I can't source this model either?... Could be my clumsiness in trying to find it again but man, that sucks to see more models become unobtainium.
Updates
V0.9.9 -- Pre-release testing launch, anything is possible.
V1.0.1 -- Wrists and fren on wrist 'fix', although it's more like a bandaid then a solid fix.
V1.0.2 -- HPR Hotfix, closed bolt handle and ammo grab anims should be fixed
v1.1.0 --
SCSS Update
This PlayerBody is now updated with Silent's Cel-Shading Shader, promoting the intended look of this model whilst also remaining compatible with H3VR/Unity lighting and firearm muzzle flash.
This will be the new standard for future upcoming anime/cartoon PlayerBodies, as I welcome the utility this shader provides for the current roster.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: