CalmDownQuickbolt

v1.1.1·Updated 2026-10-11

Stops the rifle from following your hand's leftover motion right after a bolt cycle, so your aim stays where it was while your hand settles back into the gun. Also supports straight-pull rifles!

About this mod Machine translation

Sit down and relax...

This is a little script that stops the rifle from following your hand's leftover motion right after a bolt cycle, so your aim stays where it was while your hand settles back into the gun.

In H3VR, the moment a bolt cycle finishes the game hands your hand straight back to the rifle (BoltActionRifle_Handle.UpdateInteraction -> hand.ForceSetInteractable(Rifle)). Your hand, however, is not done moving yet — the rifle is dragged along by that leftover motion and the sight picture is gone. This mod gives the rifle a short, very strong buffer right at that moment: for ~1 second it mostly ignores what your hand is doing, then hands control back with a smooth fade.

Features

  • Literally above
  • It only smooths when your support (foregrip) hand is holding its trigger (same as vanilla game's LongGunSnipingAssist)
  • Works with HandStabilizer (in theory, I haven't tested it)
  • Also supports straight-pull rifles (hold forehand trigger when you re-grabbing the gun) (actually it should works with any gun that has a foregrip)
  • Configurable, changes apply live (no scene/game reload needed)

Known Issues and Limitations

  • There might be more bugs I havn't found
  • I'm too lazy to trim tons of not really useful config entries added by AI
  • It doesn't magically locate and fix your actual controller position, so if your hand is not in the right place in time, your aim will still be off

I Asked Myself These Questions

It's really useless and glitchy

  • Sorry, I'm not good at modding. If you have any suggestions, feel free tell me. (Discord: Nicola_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)

I want more

  • I'll do my best.🫡

Credits

  • H3VRPluginTemplate
  • Everybody in H3VR community, especially BitWizrd for the idea of "toggled in tandem with the sniper precision aim trigger" and Aesrs for straight-pull rifles support suggestion
  • You

Generative AI Disclosure

Most parts of the mod was made using Deepseek ~~(The Blue Fat Whale)~~ because I'm a huge dumbass, but I did the manual code review and testing to ensure the mod works as intended (hopefully).

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_H3VR

File & checksum

Filename
CalmDownQuickbolt-1.1.1.zip
File size
68.4 KiB