BunkerLights
Bunker lights to light our hearts
About this mod Author’s original text
Bunker Lights
The bunker styled lights have distinct look that have their own light range, angle, intensities and colours. These light stay on ALL the time as toggleable lights tend to have issues with scene saving.
These lights are "kinematic locked", that worked similar to Anton's Shoothouse props. They can be placed anywhere to your liking, on walls, doors, ceilings, etc.
They are much brighter than usual so you'll need less lights per area, due to how performance intensive these lights can get.
There are three colours, ranging from red, yellow and white. With each type growing brighter and wider in ranges.
Features
- 3 styled bunker lights
- Can be placed anywhere
- Always on, no fuss.
- Red, yellow and white
- Be careful not to place too many lights as they're still heavy on the performance
Model from 3ddominator and itrcompany
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: