BarrettM95

v1.1.1·Updated 2025-07-15

Coming in hot for all your Anti-Material rifle needs! Fresh from Barrett, this M95 is sure to pack a whallop!

About this mod Author’s original text

Howdy!

I'm Kodiak Bricks, and I make stuff!

Thank you for checking out the Barrett M95 I've modeled and put into

the game for all your anti-material rifle needs!

---------CHANGE LOG---------

V1.0.0 - Initial Release (woo!)

V1.1.0 - Updated camo texture for M95 (camo).

  - Fixed bipod and securing pin rings to actually move as intended.

  • Updated textures on standard M95.

V1.1.1 - Fixed bolt staying closed for too long before reciprocating.

  • Fixed rounds feeding too low when cycling bolt.

Please feel free to reach out if you have any expressed questions, comments, or concerns

and I will do my best to reach you in a timely manner. Discord is possibly the easiest way to get a hold of me, but I can also be contacted through Instagram, or through:

kodiak.bricks227@gmail.com

Thank you kindly for your time!

Here's where else to find me!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoader

File & checksum

Filename
BarrettM95-1.1.1.zip
File size
37.8 MiB