Badgers Sosig Clothing Modpack
A collection of clothing for everyone's favorite wacky sausages
Screenshots 6 screenshots
About this mod Author’s original text
Badger's Sosig Clothing Modpack
A collection of retextured and overhauled sosig wearables. For use in my upcoming character, Tactical Thomas, but anybody else is free to use them as well. Does not replace clothing, only adds. Useful for character creators or those who know how to use Packer's Custom Sosig Loader. Preview Images will be at the bottom of this page with ItemIDs.
Future plans
- Remaster the mod with better looking clothing
- Add new clothing, Metal Gear Solid 2/3 sosig clothes are currently in development
Armor Differences To Vanilla
MG Heavy
- Helmet: Tier 2
- Torso: Tier 1 with tier 2 front & back vest
- Abdo: Tier 2
- Leg: Tier 1
Operator Light
- Helmet: Tier 2
- Torso: Tier 1 with tier 2 front & back vest
- Abdo: Tier 1
- Leg: Tier 1
Operator Medium
- Helmet: Tier 2
- Torso: Tier 2 with tier 3 front & back vest
- Abdo: Tier 2 with tier 3 front & back vest
- Leg: Tier 2
There is also an experimental variant of the Operator_Heavy armor, however it has only had damage values changed, no cosmetic changes, those changes are subject to change and are currently the following:
Operator Heavy
- Helmet: Tier 3
- Torso: Tier 4
- Abdo: Tier 3 with tier 4 front plating
- Leg: Tier 3 with tier 4 front plating
Images and ItemIDs
MG_Heavy
ItemID Families (Left to Right = Top to Bottom):
- Pink_Woodland
- Aqua_Digital
- Red_Urban
- Green_Digital
- Forest_Woodland
- Grey_Digital
- Desert_Digital
- Dark_Woodland
MG_Light
ItemID Families (Left to Right = Top to Bottom):
- Pink_Woodland
- Aqua_Digital
- Red_Urban
- Green_Digital
- Forest_Woodland
- Grey_Digital
- Desert_Digital
- Dark_Woodland
MG Chemwar (and black dual eye balaclava)
ItemID Families:
- MG_Chemwar_Black_Digital
- Balaclava_DualEye_Black
Operator Light & Medium
ItemID Families (Left to Right = Top to Bottom):
- Operator_Light_Typhon
- Operator_Medium_Typhon
Red and Blue Operator NVGs (Helmet In Image for Reference)
ItemIDs (Left to Right = Top to Bottom):
- Dual_NVGs_Blue
- Tri_NVGs_Blue
- Quad_NVGs_Blue
- Quad_NVGs_Red
- Tri_NVGs_Red
- Dual_NVGs_Red
Helmetless NVG Variants (Use With Balaclava for proper alignment)
ItemIDs (Left to Right = Top to Bottom):
- Dual_NVGs_Green_NoHelmet
- Tri_NVGs_Green_NoHelmet
- Quad_NVGs_Green_NoHelmet
- Dual_NVGs_Blue_NoHelmet
- Tri_NVGs_Blue_NoHelmet
- Quad_NVGs_Blue_NoHelmet
- Dual_NVGs_Red_NoHelmet
- Tri_NVGs_Red_NoHelmet
- Quad_NVGs_Red_NoHelmet
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: