ArmSwingMan TapePlayer
Community Mod
About this mod Author’s original text
ArmSwingMan Tape Player
How to Add Songs (IMPORTANT!!!!)
After the first run of the game, go to:
Mod Profile -----> BepinEX ----> SideLoader -----> ArmSwingManTape folder and stuff it with some.wav or.ogg files!
Warning!
Too many audio file may glitch the frame on load.
How to use
Click the bottom of the tape player to open the tray, put the tape in and close it
Click the play button to play the tape, click pause button to pause, open the tray to stop music.
Click left side button to tweak volume.
When holding the tape, click the side edge of the tape to switch music (Left is Prv, Right is Nxt).
H3MP sync if all players have the same audio files.
Change Log
1.0.0 Added the tape player and a tape in Tools\&Toys------>Utilities.
1.1.0 Using a better music loading method, thanks to Cityrobo!
1.1.1 Added more Tape liveries (will change when switching songs).
1.2.0 Fixed the issue causing tape won't be saved. Added volume buttons.
1.3.0 Added wires that will auto attach to EarPros, which will perform a better listening experience.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: