Antique Ammo
Antique Ammo for Antique Firearms
About this mod Author’s original text
This is an ammo dependency mod for my 19th century firearms. You're free to use them for any of your own firearms.
Tiny Ammo
- 7mm Pinfire (enum: -10582)
Pistol Ammo
- 8mm French Ordnance (enum: -10583) - Comes with Speedloader
- 8mm Gasser (enum: -10586)
- 9mm Pinfire (enum: -10581)
- 9x20mm Browning Long (enum: -10553)
- 9x22mmR Japanese Revolver (enum: -10590) - Comes with Speedloader
- 9x23mm Largo (enum: -10555) - Comes with stripper clip (enum: -10532)
- 12mm Pinfire (enum: -10584)
-.32 Rimfire (enum: -10580)
-.32-20 Winchester (enum: -10548)
-.320 S&W Revolving Rifle (enum: -10576) - Comes with Speedloader
-.38 Super (enum: -10569)
-.44 Russian (enum: -10579) - Comes with Speedloader
Full Power Ammo
- 7.7x58mm Arisaka (enum: -10595) - Comes with stripper clip (enum: -10599)
- 10.75x58mmR Berdan (enum: -10585)
- 11x60mmR Murata (enum: -10568)
- 11.15x60mmR Mauser(enum: -10565)
Anti-Material Ammo
- 7.92x94mm (enum: -10572)
- 20x125mm (enum: -10534)
Other Stuff
- Speedloader.45 Long Colt
Changelog
V1.12.2 - Fixed enum issue with.32 Rimfire
V1.12.0 -- Added 9x20mm, 9x23mm, 20x125mm
V1.11.1 -- Fixed empty casing position on 7.7x58mm Arisaka
V1.11.0 -- Added.32-20 Winchester
V1.10.3 -- Fixed 7.7 Arisaka Clip
V1.10.2 -- Fixed.45 LC Speedloader
V1.10.0 -- Added 7.7x58mm Arisaka
V1.9.0 -- Added 9x22mmR, added.45 Long Colt Speedloader
v1.8.0 -- Added 7.92x94mm, added speedloaders for.44 Russian, 8mm French Ordnance and.320 S&W Revolving Rifle
v1.7.0 -- Added.38 Super
V1.6.0 -- Added 11x60mmR Murata
V1.5.0 -- Added 11.15x60mmR
V1.4.1 -- Fixed 10.75x58mmR texture
V1.4.0 -- Added 8mm Gasser and 10.75x58mmR
V1.3.0 -- Added 12mm Pinfire
V1.2.0 -- Added 7mm Pinfire
v1.1.0 -- Added 8mm French Ordnance
V1.0.0 -- Initial Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: