And Now We Wait TNH Theme

v1.0.1·Updated 2022-01-12

And Now We Wait from Payday 2 for the Take Phase in TNH.

About this mod Author’s original text

And_Now_We_Wait_TNH_Theme

AAHAHHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAH

They said it couldn't be done

but i did it anyways.

Thats right, i did the one thing that no TNH theme adapter has ever done before

I MADE A TRACK FOR THE TAKE PHASE!!!!

Includes:

  • And Now We Wait from Payday 2 as the theme for the Take Phase.
  • (This version doesnt have Gauntlet. I dont want modders to have to adapt their music over my port of gauntlet

because that would be cringe)

For other people making TNH themes: Feel free to use this track in your.bank files. all i want is a casual mention

in the README.md file. Also feel free to alter this track (especially if you are better at making stuff than me)

Patch Notes:

1.0.1: Hushed some sounds that had no reason to speak

1.0.0: Released the damn thing

Rights dont go to me blah blah blah i didnt make the song i just ported it blah blah you get the idea

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Potatoes-Potatoes_TNH_BGM_Loader

File & checksum

Filename
And_Now_We_Wait_TNH_Theme-1.0.1.zip
File size
24.1 MiB