Aliens M41A Pulse Rifle
Iconic sci-fi goodness!
About this mod Author’s original text
"I wanna introduce you to a personal friend of mine. This is an M41A Pulse Rifle. Ten millimeter, with over-and-under thirty millimeter pump action grenade launcher."
~ Cpl. Hicks, to Ripley
This iconic piece of cinematic royalty, lovingly recreated in H3VR! As it says on the tin, holds 95 (99) rounds with another 4+1 grenades on tap below the barrel. The mod comes with three types of grenades, too!
Credits:
- Doombox for model surgery on the pulse rifle
- Violet for grenade textures
- Cityrobo and Knightgalahad for the 10x24mm model and textures
- Nikpo for texturework on the magazine well
Font used for the ammo display - 7 Segments by Rikyozone:
"Aliens M41A Pulse Rifle" ( by morepolys is licensed under Creative Commons Attribution (
Changelog
1.0.0:
- Main release
1.0.1:
- Standalone non-Meatmas release
- Increased rate of fire to more accurately match firing sound and movie depiction
1.1.0:
- Fixed M51A Bounding grenade
- Reworked M60 Incendiary grenade
- Improved main gun's reverb
1.1.1:
- Fixed item vaulting
1.1.2:
- Fixed weapon spawning in TnH without a grenade launcher
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: