75FK Ammo
Remastered 7.5FK BRNO ammo for use of other 7.5FK weapons!
About this mod Author’s original text
7.5 FK Ammo
Devyn's old 7.5FK mod features its standard ammo but someone out there wishes for more options.
It has more ammo types for those who are just tired of shooting standard FMJ ammo in their BRNO pistols. It is slightly more game-fied in terms of ammo types but nontheless uses existing 7.5FK ammo statistics to fit it more accordingly.
It has:
- FMJ - Standard round
- JHP - Hollowed points
- +P - Harder hitting with higher velocity
- Expanding - Think of it as RIP round, hurts a lot more on the raw sosig bodies
- Solid Copper - Solid chunk that penetrates better but deals lesser damage
- Subsonic - Not that we got proper subsonic mechanics but it has much lower velocity for those who are running cans
- Tracer - Standard tracer rounds
- AP - Armour piercing ammo
- +P AP - Hotter armour piercing ammo
Features
- 9 different ammo types for the 7.5 FK BRNO weapons!
- All can be found in Ammo > Cartridge or in the ammo panel
- It is HIGHLY recommended to install only this mod for the ammo or Devyn's 7.5FK BRNO mod to avoid any issues as it shares the same ammo enums.
Thank you somegundamfan for the support!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
devyndamonster-OtherLoader