Vanilla Plus
Massive rebalancing of the base game. Includes enemy stats and behavior tuning, gear rebalance, and more!
About this mod Author’s original text
Welcome to Vanilla Plus by Project Zaero.
- This is a massive rebalance of the base game. Please report any issues you find to Project Zaero#9999 on Discord.
Changes:
- Gear rebalancing, including some nerfs to overtuned weapons and buffs to underperforming weapons.
- Melee balance overhaul; you can use something other than Sledge now.
- Enemy rebalance; some changes include increased shooter damage, more aggressive tanks, rework of shadows, and more.
- Some custom syringes added to the drop pool on maps with syringe drops.
- Stamina toned down significantly.
- Player health adjustments and fall damage reduced.
- NO Custom enemies (had to resist the urge on this one, the game really needs this...)
See "Change Log" included in download for more details.
Updates:
V1.6.1
- Updated dependencies
V1.6.0
- Gear Balance
- DMR
- Reverted previous stat changes (sights and ADS zoom level remain)
- Reserve Ammo 83 -> 90
- HEL Gun
- Charge Cooldown 0.1s -> 0.15s
- Machinegun (Arbalist)
- Hipfire Spread 2 -> 3
- Machinegun (Veruta)
- Precision 1 -> 0.92
- Charge Time 0.4s -> 0.3s
- Range 15-80m -> 12-65m
- Hipfire Spread 3 -> 2
V1.5.1
- Gear Balance
- DMR
- Lowered ADS zoom level
V1.5.0
- Enemy Balance
- Nightmare Shooters
- Tentacle range 3m -> 4.5m
- Gear Balance
- Burst Pistol
- Damage 4 -> 3.6
- Precision 1 -> 1.2
- Range 7-47m -> 10-47m
- Burst Rifle
- Shot Delay 0.04 -> 0.03
- DMR
- Damage 7.5 -> 10
- Precision 0.87 -> 1
- Shot Delay 0.25 -> 0.3
- Mag Size 12 -> 10
- Reserve Ammo 83 -> 58
- Changed sight to use Rifle's
- Heavy Assault Rifle
- Precision 0.8 -> 0.9
- Reduced recoil slightly
- HEL Gun
- Charge Time 0.2s -> 0.1s
- Reserve Ammo 35 -> 40
- Machinegun (Arbalist)
- Shot Delay 0.13 -> 0.15
- Range 15-80m -> 20-80m
- Mag Size 40 -> 50
- Reserve Ammo 129 -> 144
- Short Rifle
- Damage 5 -> 7
- Precision 1 -> 0.85
- Stun 0.75 -> 0.7
- Shot Delay 0.1 -> 0.12
- Range 6-55m -> 6-50m
- Mag Size 25 -> 24
- Reserve Ammo 140 -> 115
- Melee Balance
- All melees start charging sooner from the idle position
V1.4.2
- Fixed evade having no cooldown and increased speed.
V1.4.1
- Fixed Slug Shotgun firing blanks
- Corrected Sledgehammer stagger to 4-30 (was unchanged at 4-40)
V1.4.0
- Updated to R8
- Lowered Shadow & Shadow Giant move speed further (should be close to Striker move speed)
- New R8 Enemy Balance
- Nightmare Strikers
- Tongue damage 8 -> 10
- Melee damage 16 -> 14
- Reduced punch hitbox
- New R8 Weapon Balance
- Burst Pistol
- Damage 3 -> 4
- Precision 0.87 -> 1
- Shot Delay 0.06 -> 0.05
- Burst Delay 0.2 -> 0.15
- Mag Size 28 -> 20
- Reserve Ammo 255 -> 210
- Reduced recoil
- Slug Shotgun
- Precision 0.7413 -> 1
- Range 6-40m -> 9-45m
- Shot Delay 0.75 -> 0.625
- Reserve Ammo 38 -> 42
- Short Rifle
- Damage 4.8 -> 5
- Precision 0.7413 -> 1
- Stun 0.5 -> 0.75
- Shot Delay 0.04 -> 0.1
- Reserve Ammo 166 -> 140
- Range 8-58m -> 6-55m
- Existing Weapon Balance
- Assault Rifle
- Range 10-70m -> 12.5-80m
- Burst Rifle
- Updated Reserve Ammo 262 -> 278 to match R8
- Double Tap Rifle
- Reserve Ammo 88 -> 92
- Heavy SMG
- Range 12.5-80m -> 10-65m
- HEL Revolver
- Reduced first shot recoil, increased recoil of following shots, and reduced deviation from sight position
- Rifle
- Updated range and mag size to match R8
- Sawed Off Shotgun
- Updated Mag Size 3 -> 4 to match R8
- Burst Cannon
- Burst Count 5 -> 3
- Mag Size 10 -> 12
- Reduced recoil to match R8
- High Caliber Pistol
- Adjusted recoil to go upwards rather than downwards when rapidly firing
- Machinegun (Arbalist)
- Updated to use R8 reload animation
- Reload time 3.5 -> 2.7
- Reload Bullet Fill Time unchanged
- Precision Rifle
- Shot Delay 0.28 -> 0.4
- Revolver
- Updated to use R8 reload animation
- Melee Balance
- Sledgehammer
- Max Charge Time 1.7 -> 1.8
- Stagger 4-40 -> 4-30
- Knife
- Damage 4-7.5 -> 3-7.5
- Tool Balance
- Auto, Burst, Sniper
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
dakkhuza-MTFOBepInEx-BepInExPack_GTFOProjectZaero-Data_Sphere_Flavor_PackProjectZaero-Junkie_Syringe_PackEEC-EEC_IExtra-DropItemFrog-DeviousLickFrog-CleanClothes