ThirdGunSlot

v1.0.1·Updated 2025-07-25

Use a gun in place of tool.

Screenshots 3 screenshots

About this mod Author’s original text

ThirdGunSlot allows players and Rundown Developers to equip weapons in the Tool slot.

Make a new block in ItemDataBlock and assign it

"inventorySlot": 3 and make sure to use the appropriate prefab paths.

(BulletWeapon or Shotgun, depending on the type of weapon)

Assign the persistentID of your new block in ItemDatablock to the desired weapons

via PlayerOfflineGearDataBlock and GearCategoryDataBlock.

I recommend making a new block for GearCategoryDataBlock as well, to avoid any possible conflicts.

Finally, assign the persistentID of the desired weapon from ArchetypeDB to GearCategoryDataBlock and the.cfg file.

Launch the game, and the weapon should be available in the tool slot. Weapons in the tool slot will use Tool Refill

to reload.

V 1.0.1

  • Removed annoying log messages

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFO

File & checksum

Filename
ThirdGunSlot-1.0.1.zip
File size
130.0 KiB