Survival Rouge

v1.0.4·Updated 2026-06-14

Survival with KRP

About this mod Machine translation

  • KRP package contains AI-assisted content, including art, translation, compilation support, and related production work.

This is the official version of SURVIVAL compatible with Kain Rouge Protocol

  • A further in-depth attempt at SURVIVAL's own levels to create a more entertaining level experience.
  • Allow light players to easily get started and participate, allowing professional players to have a new gaming experience.

Systemic changes

  • The maximum number of active enemies in SURVIVAL has been adjusted to 35 (the native maximum is 25)
  • Enemies will chase at a faster speed when moving away from the player.

Introduction to KRP system

  • When the level initialization is completed, a global corruption card will be drawn for this game. This card will significantly increase the strength of the enemies in this game.
  • Players will now be given a chance to draw a card when landing in the elevator.
  • Each time the team kills an enemy, it will gain a charge. Enemies with less than 10 health points will receive 1 charge. Enemies with 20-100 health will receive 2 charges. Enemies with 100-300 health will provide 5 charges. Enemies with more than 300 health will provide 10 charges. When reaching 100 charges, a card drawing opportunity will be given.
  • Each time a card drawing opportunity is issued, the charge required for the next card drawing in this game will be increased by 20 points.

This is the official version where SURVIVAL and Kain Rouge Protocol are mutually compatible

  • A further in-depth attempt at SURVIVAL’s own levels, with a more entertainment-focused level experience.
  • Allows casual players to easily get started and participate, while giving advanced players a new gameplay experience.

Systemic Changes

  • The active enemy limit in SURVIVAL has been adjusted to 35 (vanilla limit is 25)
  • Enemies will chase faster when they are far away from players.

KRP System Introduction

  • When level initialization is complete, one global Corruption Card will be drawn for the current run. This card will significantly increase enemy strength in the current run.
  • Players will now receive one card draw opportunity when the elevator lands.
  • Each time the team kills an enemy, charge is gained. Enemies with less than 10 health grant 1 charge, enemies with 20-100 health grant 2 charge,enemies with 100-300 health grant 5 charge, and enemies with more than 300 health grant 10 charge. When 100 charge is reached, one card draw opportunity isgranted.
  • Each time a card draw opportunity is granted, the charge required for the next card draw in the current run increases by 20.

Welcome:

Survival is a vanilla-like rundown focuses on D+~E+ difficulty -- You might expect them much harder than vanilla D~Ftier levels. Consequently, ultimate team cooperation and effective tactical planning are essential for players to survive every single expedition in this tier.Deeper levels would be more intend to provide special tweaks and unique playstyle. However, the whole rundown still remains vanilla-like.

PS:This is still a test rundown, we are working hard to create it, and hope that players can give us inspiration.

Enjoy the game!

Credits:

  • _xiao tian_: Design of rundown,Level Design
  • inas: the technical support
  • cris, MemoryI,xiaoyao:Help in all aspects.
  • Thank you to the seniors in this field for their help to us. And thank every player who is willing to try this outline

__Thanks for playing!Feel free to contact me(xiaotian020611) on GTFO modding server and leave feedback.__

__If you have a Bilibili account, you can also send me feedback (UID: 1556425492).__

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

Flowaria-MTFO_Extension_PartialDataLocalia-PingEverythingLocalia-PacksHelperLocalia-ResourceHelperBepInEx-BepInExPack_GTFOdakkhuza-MTFOInas07-ExtraSurvivalWaveSettingsGTFOModding-InjectLib

File & checksum

Filename
Survival_Rouge-1.0.4.zip
File size
142.5 MiB