SimpleCustomCombatMusic
4 custom combat music loops with ability to create more
About this mod Author’s original text
SimpleCustomCombatMusic
This mod adds custom combat music made out of 2 parts - intro (optional) and loop.\
By default, there are 4 tracks and the selection is randomized every time you drop in.\
You can customize configuration in PersistentData folder.
- This mod does not change the base game music volume, highly recommended you mute it yourself
- Volume can be adjusted for all selections at once in config, and for every selection separately in PersistentData
- More music will probably not be added to avoid size inflation
- You can add music yourself if you're familiar with (or willing to learn) asset bundles
- If every party member has the same configuration, the music selection should be synced
Changelog
V1.2.0
RerollConfig added - decides when to change music. Switches between loops will not be clean unless the music is customized for it.
V1.1.0
Music is now silenced when application loses focus\
Update for R7
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_GTFO