SilencedWeapons

v1.1.5·Updated 2022-08-19

Customizable silenced weapons - Bugfix for waking up through zone doors

About this mod Author’s original text

Usage:

Run the game once to generate custom/mccad00/Silencers.json

ArchetypeID - uint - The persistentID from archetype datablock to apply the silencer configuration to

InternalName - string - the internal name of the configuration, for developer data organization purposes

InternalEnabled - bool - determines whether or not to apply the configuration

SilencerSettingsData:

Audio_SoftAlertRadius - float - range in which enemies will pulse when you shoot

Audio_HardAlertRadius - float - range in which enemies will wake up when you shoot

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFOdakkhuza-MTFO

File & checksum

Filename
SilencedWeapons-1.1.5.zip
File size
93.2 KiB