SamGeos

v2.0.21·Updated 2024-02-16

A set of custom tiles for use in your rundown

Screenshots 8 screenshots

About this mod Author’s original text

Sam D-B Geo's

The Sam D-B Tileset featuring lots of complex tiles. These tiles work correctly but an error will show in your console sometimes when moving around in the tiles. This is fine and won't impact gameplay at all. It is just a unity bug.

SamGeos has now moved file directory. Please delete Samgeos in your config file if you've downloaded before...

Tile sets

Service Complex

  • Floodways

Mining Complex

  • Digsite
  • Refinery
  • Storage

Data Complex

-Labs

Floodways Complex

Floodways Elevator 1

A revamped floodways elevator tile. It has been largely extended to feature a custom spawn and revamped to look less destroyed and more abandoned. It has a full 360 pathway and a bridge with a custom exit scan aligned to it. The ladder has been removed to stop all ladder cheesing for this tile.

Complex resource set data:

{

"Prefab": "Assets/Custom Geo's/Floodways Elevator 1/Floodways_Elevator_1.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways extended bridge I Tile

The regular floodways bridge with an extra floor underneath for traversing. Lots of extra room and locker spawns with an underground middle section as well. A great tile for hectic scans.

Complex resource set data:

{

"Prefab": "Assets/Custom Geo's/Floodways_I_tile_bridge/Floodways_I_tile_Bridge.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways I Tile 1

A long tile with walkways at the top, 3 bridges in the middle and a hole underneath. This tile has a set spawn for single scans, works best with the large S scan.

Complex resource set data:

{

"Prefab": "Assets/Custom Geo's/floodways_I_tile_1/floodways_i_tile_1.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways X Tile 1

The same as the vanilla tile except the middle has been hollowed out and a massive hole is at the top. There's also more sewer grates and flowing water on the floor. More of an aesthetic tile. This tile also comes with a scan align for an arena fight.

Complex resource set data:

{

"Prefab": "Assets/Custom Geo's/Floodways_x_tile_1/floodways_x_tile_1.prefab",

"SubComplex": 5,

"Shard": 10

}

Alternate version with a boss align spawn. Needs an enemy with a boss align tied to it for this tile to work.

{

"Prefab": "Assets/Custom Geo's/Floodways_x_tile_1_V2/floodways_x_tile_1_V2.prefab",

"SubComplex": 5,

"Shard": 10

}

Alternate version with flyer spawn points.

{

"Prefab": "Assets/Custom Geo's/Floodways_x_tile_1_V3/floodways_x_tile_1_V3.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways X Tile 2

A large room with a hollow middle that extends all the way down. No terminals or boxes spawn down there but enemies can.

{

"Prefab": "Assets/Custom Geo's/Floodways_x_tile_2/floodways_x_tile_2.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways X Tile 3

A big room with a large hole at the start for water storage. Can be used as a T scan tile. Has scaffolding and platforms round the side.

{

"Prefab": "Assets/Custom Geo's/Floodways_x_tile_3/floodways_x_tile_3.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways X Tile 4

A massive room with walkways and platforms that span up to 4 floors. Terminals can spawn at the bottom as well as resource boxes. This tile also has spawnpoints for flyers. Note: This is the biggest tile in the game and can sometimes cause some FPS drops.

{

"Prefab": "Assets/Custom Geo's/Floodways_x_tile_4/floodway_x_tile_4.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways X Tile 5

A remastered Floodways vanilla tile. Has multiple bridges and pathways and is now one zone instead of three... A long bridge sits in the middle of the tile and leads to every part of the room...

{

"Prefab": "Assets/Custom Geo's/Floodways_x_tile_5/Floodways_x_tile_5.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways HUB Tile

The big HUB room with three extra levels doing down into the depths below.

{

"Prefab": "Assets/Custom Geo's/Floodways_HUB/Floodways_hub.prefab",

"SubComplex": 5,

"Shard": 10

}

Floodways DeadEnd Tile

A deadend tile with spawnpoints for waves. A tile with a narrow corridor for ho

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
SamGeos-2.0.21.zip
File size
19.8 MiB