RundownX

v2.0.2·Updated 2025-12-18

A Rundown built around custom tiles

About this mod Author’s original text

Welcome to Rundown X

This rundown was originally meant to be an extension for a vanilla rundown remake that I had been working on,

but I decided to go all in on working on this rundown.

The purpose of this rundown is to cover areas (Gameplay and Locations) that I felt were not covered enough, or at all.

This in turn is why I have decided these levels should be built entirely out of handcrafted tiles,

as the upcoming levels could not exist without them.

I won't be providing details for Auxiliary Rundown levels as they are not completely centered on pure custom tiles, they are smaller scale and meant to be more like standard levels but with some spice added to them. I don't know how many I plan to make of these. The Auxiliary Rundown is more of a burnout helper I suppose for the main rundown.

Playtesters/Supporters

Amorously - Providing amazing plugins and support that would make these levels impossible to make without them.\

Hirnukuono - Huge help in initial development and bringing cool ideas to the table.\

Cris (iwantmalatang) - Amazing creative support throughout level development and playtesting.\

ThyUnsuspicious - Exchanging creative ideas and playtesting\

MemoryI - Great support through playtesting and providing insightful suggestions\

obsessivebun - Offering development support and sharing great ideas all around\

[time1pm] - For providing a Culling solution that makes RX-2 a feasible level

Rundown X Tiles

These tiles are designed and built to serve a specific layout, and some require a specific setup to work with other tiles.\

As of now only a handful are a part of a tile pack.

RX-1

"Grant" - "Security Control" - Released

This level contains a relatively tight knit design, though relatively open, consisting of action heavy gameplay, and alot of choices to change the game. Aswell as providing a new addition to difficulty choices, Prisoner Efficiency is it's own difficulty and changes the gameplay drastically, leading to 4 seperate difficulty options.

Level Information

Objective Information

The Warden has assigned you a task to lift the facility-wide lockdowns imposed after disasters throughout Garganta. Prisoners must engage the Master Security Controller, a large machine located in a high security location deep within.

Tile Spoilers

Elevator - 64x64

Overpass - I Shape - 64x64

Junction - T Shape - 64x64

HSU Processing - Dead End - 64x64

Arena - Dead End - 96x160

Transport Shaft - Same tile as Arena

Enemy Spoilers

Enemy 1

Nightmare Chargers

Enemy 3

Immortal Pouncer

Enemy 4

Pulse Flyer

RX-2

"Superposition" - "Desert Facility" - Unfinished

RX-3

"--------" - "Jungle Facility" - No Development

RX-4

"--------" - "Infested Caverns" - No Development

RX-5

"--------" - "The Inner" - No Development

RX-6

"--------" - "The Surface" - No Development

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

Untilted-CleanerRundownMenuDex-TweakerUntilted-ConfigurableGlobalWaveSettingseasternunit100-WwiseGameParameterControllerrandomuserhi-ShooterBugFixHikaria-InLevelCarryOnBackrandomuserhi-ScoutBombingFixhirnukuono-ScoutScreamFix

File & checksum

Filename
RundownX-2.0.2.zip
File size
154.9 MiB