ReloadTimerPlus

v1.1.0·Updated 2026-06-26

A tactical reload timer for GTFO with ammo warning and reload sound cue. Supports hot-reloading, custom offsets, and synchronized circle animations.

About this mod Author’s original text

ReloadTimerPlus

This mod replaces the generic reload process with a tactical, minimalist HUD positioned right below your crosshair, accompanied by customizable audio cues to notify you exactly when your weapon is ready to fire.

Features

  • Reloading: Shows a countdown timer (e.g., 1.25s) perfectly synced with the circle progress.
  • Note: Since the game's ammo refresh timing is calculated using a combination of base reload time and multipliers, the countdown circle may experience a slight desync during a weapon's first reload. The correct timing is then cached locally, ensuring all subsequent reloads are perfectly synchronized.
  • Low Ammo: A persistent, jittering RELOAD warning in red when magazine capacity is low (ammo count removed for a cleaner HUD).
  • Reload Sound Cue: Provides an auditory confirmation when your weapon is fully reloaded. You can select from built-in Wwise game sounds or import your own custom.wav files.
  • Calibration Persistence: Automatically saves and loads reload timings for each weapon across different Rundowns (Supports MTFO, TheArchive, and Vanilla).
  • Hot-Reload Support:
  • Change settings in r2modman (Config Editor) and click Save to see the changes in-game immediately.

Configuration

  • TextOffset: The vertical distance from the crosshair center. Default is 85.
  • EnableChargeCircleEffects: Toggles the display of the circular reload progress bar, the text countdown timer, and the scaling/green color effect when reload finishes. Default is true.
  • ChargeUpColor: Custom color for the reload/charge-up circle. Default is #00FF0080.
  • EnableLowAmmoWarning: Toggles the display of the low ammo "RELOAD" warning text. Default is true.
  • LowAmmoThreshold: The ammo percentage (0.0 - 1.0) to trigger the "RELOAD" warning. Default is 0.35 (35%).
  • (Note: For weapons with a magazine size of 20 or less, the threshold is fixed at 0.50 (50%) for better visibility.)
  • LowAmmoColor: Custom color for the "RELOAD" warning text. Default is #FF000080.
  • ReloadSoundCue: Selects the sound event to play when a reload completes. Can be set to built-in sounds (e.g., HACKING_PUZZLE_CORRECT, BUTTONGENERICBLIPCONFIRM), None to disable, or CustomLocalFile for custom audio. Default is HACKING_PUZZLE_CORRECT.
  • CustomSoundFileName: Only active when ReloadSoundCue is set to CustomLocalFile. Defines the name of your custom.wav audio file (e.g., custom_reload.wav).
  • Note: Place your.wav file inside the BepInEx/config/Zose_ReloadTimerPlus/ folder. Only.wav format is supported.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFO

File & checksum

Filename
ReloadTimerPlus-1.1.0.zip
File size
128.1 KiB