Redshift
A vanilla-based rundown, currently only has 1 level:(
About this mod Author’s original text
Redshift
Redshift is a vanilla-like rundown.
Currently with only 1 level (C3) with more to come eventually.
It doesn't use any modded plugins, though I may learn some later.
I apologize for any bugs or errors as I've never modded a game before.
Changelog
v0.0.3
- Added this changelog.
- That's it. Literally nothing else changed. I forgot to do this for v0.0.2 until I hit upload.
v0.0.2
- Adjusted resource values in certain zones of C3
- Adjusted enemy spawn counts in certain zones of C3
- Also added brand new enemy spawns or replaced existing ones
- Moved an alarm in C3's Overload so that it won't alert enemies from Main
- Gave a couple alarms an extra scan
- Slightly lowered error alarm spawn delay
- Increased length of extraction scan
- Overall the level is (hopefully) closer to the intended difficulty. It's probably still too easy. Oh well.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_GTFOdakkhuza-MTFO