Redshift

v0.0.3·Updated 2024-08-17

A vanilla-based rundown, currently only has 1 level:(

About this mod Author’s original text

Redshift

Redshift is a vanilla-like rundown.

Currently with only 1 level (C3) with more to come eventually.

It doesn't use any modded plugins, though I may learn some later.

I apologize for any bugs or errors as I've never modded a game before.

Changelog

v0.0.3

  • Added this changelog.
  • That's it. Literally nothing else changed. I forgot to do this for v0.0.2 until I hit upload.

v0.0.2

  • Adjusted resource values in certain zones of C3
  • Adjusted enemy spawn counts in certain zones of C3
  • Also added brand new enemy spawns or replaced existing ones
  • Moved an alarm in C3's Overload so that it won't alert enemies from Main
  • Gave a couple alarms an extra scan
  • Slightly lowered error alarm spawn delay
  • Increased length of extraction scan
  • Overall the level is (hopefully) closer to the intended difficulty. It's probably still too easy. Oh well.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFOdakkhuza-MTFO

File & checksum

Filename
Redshift-0.0.3.zip
File size
4.2 MiB