MushroomSeedFixed
Sessionseed lock and tile randomizer with enemy spawns
About this mod Author’s original text
This mod now needs to be installed on the host and client
No need to read
After launching the game for the first time, a config file will be created for you to input your seed. Live edit is supported (will likely need to re-drop to apply changes).
SessionSeed determines the objective spawn, key spawn, resource spawn, and enemies population spawn(but not location in each room)
EnemySeed determines properties about spawned enemies. This can help fix SizeMultipliers
EnemyRotationSeed determines the seed for the rotation of spawned enemies
ScoutPathSeed determines the pathing scouts take
PlacementSeed determines enemy location spawns and possibly resource spawns, although I haven't checked. GTFO for you.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: