MindControl
Allows you to control enemies through replay viewer when spectating host
About this mod Author’s original text
[EXPERIMENTAL] Control Enemies through Replay Mod!
A host-only mod that allows replay mod spectators who are connected to host to control the enemies.
This mod is in very early stages, and super bare bones. Current known issues:
- Fliers cannot be controlled (Unsure on what their control scheme should be as they require an "airborne" position)
- Snatchers cannot be controlled (Currently for balance reasons as you can indefinitely keep a player held in snatcher dimension)
- Terrible control scheme (I've mapped keys more-or-less arbitrarily on viewer side)
HOW TO USE
- Host must install this mod.
- Open the GTFOReplay viewer, and change the profile from "vanilla" to "mindcontrol" (use the puzzle piece button on the top navbar):
- Spectate host: tutorial
You can now control enemies with the following controls:
- q multi select enemies by dragging
- middle mouse single select enemies
- right click move selected enemies to your pointer (they will attack players in range)
- shift + right click move selected enemies to your pointer (they will NOT attack players)
- alt + 1-4 selected enemies will target player in slot 1-4
- g spawn enemy using the ID given in the input box on the top right
- c relinquish control of selected enemies back to regular AI (useful to have them break doors etc...)
- del kill selected enemies
============ Change Log ============
v0.0.6
- Fix clear enemy commands not always working
v0.0.5
- Fix compatibility with EnemyAnimationFix
v0.0.4
- Removed debug symbols and use release build
v0.0.3
- Add ability to break doors
- Fix pathing being slow when pathing through more than 1 portal
v0.0.2
- Add ability to kill selected enemies
v0.0.1
- Initial Release
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_GTFOrandomuserhi-GTFOReplay