MindControl

v0.0.6·Updated 2026-08-02

Allows you to control enemies through replay viewer when spectating host

About this mod Author’s original text

[EXPERIMENTAL] Control Enemies through Replay Mod!

A host-only mod that allows replay mod spectators who are connected to host to control the enemies.

This mod is in very early stages, and super bare bones. Current known issues:

  • Fliers cannot be controlled (Unsure on what their control scheme should be as they require an "airborne" position)
  • Snatchers cannot be controlled (Currently for balance reasons as you can indefinitely keep a player held in snatcher dimension)
  • Terrible control scheme (I've mapped keys more-or-less arbitrarily on viewer side)

HOW TO USE

  • Host must install this mod.
  • Open the GTFOReplay viewer, and change the profile from "vanilla" to "mindcontrol" (use the puzzle piece button on the top navbar):
  • Spectate host: tutorial

You can now control enemies with the following controls:

  • q multi select enemies by dragging
  • middle mouse single select enemies
  • right click move selected enemies to your pointer (they will attack players in range)
  • shift + right click move selected enemies to your pointer (they will NOT attack players)
  • alt + 1-4 selected enemies will target player in slot 1-4
  • g spawn enemy using the ID given in the input box on the top right
  • c relinquish control of selected enemies back to regular AI (useful to have them break doors etc...)
  • del kill selected enemies

============ Change Log ============

v0.0.6

  • Fix clear enemy commands not always working

v0.0.5

  • Fix compatibility with EnemyAnimationFix

v0.0.4

  • Removed debug symbols and use release build

v0.0.3

  • Add ability to break doors
  • Fix pathing being slow when pathing through more than 1 portal

v0.0.2

  • Add ability to kill selected enemies

v0.0.1

  • Initial Release

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFOrandomuserhi-GTFOReplay

File & checksum

Filename
MindControl-0.0.6.zip
File size
88.0 KiB