LegacyLobby
Brings back the lobby screen aestethic of Rundown 1 through 4.
About this mod Author’s original text
GTFO Legacy Lobby
A client side mod that tries to bring back the lobby screen aestethic of Rundown 1 through 4.
It's not perfect but pretty close, boosters have been repositioned.
Config File
Config file is called LegacyLobby_Config.json and located in the profiles config/ folder.
Mod default config (generated on first launch):
{
"DefaultReadyTextPosition": false,
"DumpNoiseTexture": false,
"LobbyShaderSettings": {
"Enabled": true,
"UseCustomNoiseTexture": true,
"BackgroundColor": {
"R": 0.55,
"G": 0.7,
"B": 0.73,
"A": 0.2
},
"BackgroundDesat": 5,
"DistortionMin": 0.01,
"DistortionMax": 0.03,
"ScanlineOverlayIntensity": 0
}
}
Config Explained:
DefaultReadyTextPosition: Should the READY text stay above* the character - in the games default position?
- DumpNoiseTexture: Enable this to dump the games built in shader noise texture.
(Dumps to a file next to the config called LegacyLobby_Noise.Dumped.png)
- LobbyShaderSettings: Adjusts how the post-processing in the lobby looks like.
- Enabled: Set this to "false" to force vanilla post-processing.
- UseCustomNoiseTexture: Should the custom noise texture file be used?
(This uses the mods included texture OR a custom one named LegacyLobby_Noise.png from the config/ folder, if it exists, instead)
- BackgroundColor: The overall background color.
- BackgroundDesat: How much the background should be desaturated.
- DistortionMin: Horizontal distortion minimum.
- DistortionMax: Horizontal distortion maximum.
(A value of 1 stretches almost the entire width of the lobby screen!)
- ScanlineOverlayIntensity: The intensity of the scan-line overlay.
[!NOTE]
Both the config and the custom noise texture support MTFO hot-reloading!
Noise Texture
The red and green channel scroll downwards individually at different rates and desaturate any colors.
(Game) Default Values
These are the games default LobbyShaderSettings:
{
"Enabled": true,
"UseCustomNoiseTexture": false,
"BackgroundColor": {
"R": 0.5,
"G": 0.5,
"B": 0.5,
"A": 0.5019608
},
"BackgroundDesat": 1,
"DistortionMin": 0,
"DistortionMax": 0.05,
"ScanlineOverlayIntensity": 0.5
}
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: