KillableSpitters
Spitters can now be killed. Shoot them down or C-foam them. Deaths are host-authoritative and synced to all players.
About this mod Author’s original text
Killable Spitters
Makes GTFO's infection spitters killable.
- Damage them: spitters have a health pool (default 30) drained by any
damage — bullets, melee, explosives, or custom weapons — and pop with a full
death explosion and gib burst when it runs out. They flash and glow hotter as
they take damage.
- C-foam them: a foamed spitter dies after a configurable freeze
(default 0.7 seconds). Turn CfoamKillsSpitters off to keep C-foam as a
vanilla-style freeze that never kills.
- Synced: deaths are decided by the lobby host and replicated to every
player, including late joiners. All players should install the mod; the
host's settings decide the behavior.
- Works with ExtraWeaponCustomization: EWC custom projectiles, DoTs,
explosions and foam all affect spitters. No config needed; ignored if EWC
isn't installed. (Weapon config authors: EWC classifies spitters as object
targets, so Triggers restricted to HitEnemy/HitPlayer never match a
spitter hit. Use "Trigger": "Hit" for effects that should also apply
to spitters.)
Also includes spitter bug fixes:
- Spitters no longer aggro onto AI bot teammates, and lobbies with more than
4 players are handled correctly.
- Mines no longer detonate the moment their laser lines up with a spitter —
the beam looks past spitters and still triggers on real enemies behind them.
- Sentries using legacy detection no longer stall target acquisition while a
spitter sits in their detection cone.
- Suppresses a hard crash when foaming a spitter while DoorEnemyFixUpdated
≤ 1.1.3 is installed (that mod's glue patch crashes on spitters).
Configuration
Config file: BepInEx/config/the_tavern-KillableSpitters.cfg
| Setting | Section | Default | Description |
| ------------------------ | --------- | ------- | ----------- |
| SpitterHealth | General | 30.0 | Health pool (drained by any damage type). Values below 1.0 are raised to 1.0. Only the host's value applies. |
| SpitterFreezeDuration | C-Foam | 0.7 | Seconds a C-foamed spitter stays frozen — before it dies (if CfoamKillsSpitters is on) or thaws (if off). Only the host's value applies. |
| CfoamKillsSpitters | C-Foam | true | Whether C-foam kills spitters (no infection pop). Off keeps the vanilla freeze-only behavior. Only the host's value applies. |
Links
Source, issues, and changelog:
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: