Informative Door Icons
Adds visual QoL to the various types of door icons on the map. Key-to-Door color matching, locks, bug fixes, etc.
About this mod Author’s original text
Informative Door Icons -- Client-side
This mod adds visual QoL to the various types of door icons. Color changes, sprite replacements, label enhancements, bug fixes, etc. Don't like what you're seeing? Toggle or change most features via the Gale/R2 config editors, even during gameplay.
There's also some miscellaneous options you can check out in the configs that improve information clarity. One can be seen below, and the other removes the useless Legend from the map screen.
Info for Rundown devs: The Extra Door Info option draws the names for Generators, Bulkhead_DCs, Keycards, and Alarm classifications from these sources:
- LG_SecurityDoor_Locks.m_powerGeneratorNeeded.m_itemKey
- LG_SecurityDoor_Locks.m_bulkheadDCNeeded.PublicName
- LG_SecurityDoor.m_keyItem.PublicName
- LG_SecurityDoor_Locks.ChainedPuzzleToSolve.Data.PublicAlarmName
The Security Door color-to-key matching system also depends on the LG_SecurityDoor.m_keyItem.m_keyName string following the normal KEY_COLOR_ID format. It won't work without it.
Hit me up @HazardousMonkey on Discord if you have any issues, recommendations, or dog pics
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: