hostType6SpawnEnemyFix

v1.4.0·Updated 2026-06-30

Fixes enemy spawn locations during Type 6 (Towards Position) survival waves.

About this mod Author’s original text

hostType6SpawnEnemyFix

A lightweight host-only GTFO mod that fixes enemy spawn locations during Type 6 (Towards Position / Elevator Direction) survival waves.

By default, the vanilla game sometimes calculates these spawns based on the Host's position. This mod ensures that the actual frontline player (the one closest to the dimension's entrance/elevator) is always used as the baseline.

All native GTFO spawn mechanics (like anti-face spawning and 2-room spacing) are preserved perfectly. Works seamlessly across all dimensions and portals.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFO

File & checksum

Filename
hostType6SpawnEnemyFix-1.4.0.zip
File size
79.7 KiB