GtfoEZ

v8.0.0·Updated 2026-10-12

Health x2, faster regen, no stamina penalty, 90% less fall damage & fog, more ammo, faster revives, shorter enemy detection, no glow sticks/lock melters/c-foam grenades. 530+ more stats also exposed,

About this mod Author’s original text

GTFO.EZ

*(Listed as GtfoEZ — package names there are restricted to letters, numbers,

and underscores, so they can't contain a period.)*

A small, config-driven BepInEx plugin for GTFO that tunes player stats for an easier, more

relaxed co-op experience. No datablock JSON files are shipped — it patches the game's own data

in memory at load time, so it keeps working across game patches that only change base values.

What it changes

Defaults follow community-consensus balance values (several independent GTFO easy-mode mods'

settled-on numbers), not arbitrary multipliers. "Default" is the value after this mod's default

config is applied; - means left at vanilla:

| Stat | Vanilla | Default |

|---|---|---|

| Max health | 25 | 50 (+100%) |

| Health regen rate | 0.2/s | 1.0/s (+400%) |

| Health regen cap (no med kit) | 20% | 40% (+100%) |

| Health regen delay after damage | 5s | - |

| Stamina regen while in combat | lower than out-of-combat | equal to out-of-combat |

| Fall damage amount | 2-15 | - |

| Fall height before any damage | 4m | 8m (+100%) |

| Fall height where damage maxes out | 20m | 30m (+50%) |

| Weapon/tool ammo (reserve, starting, refill packs) | x1 | x1.5 (+50%) |

| Enemy movement-noise detection distance | 8m | 6m (-25%) |

A few deliberate non-changes among the tuned stats: regen delay after damage is left at vanilla

(fast regen with no delay makes you nearly unkillable in a slow fight), fall damage amount itself

is untouched (the height changes above already do most of the work), and ammo isn't paired with a

damage buff (that combination was reported as overtuned by another mod's author).

Every value above is a multiplier (or on/off switch) you can retune in the config file BepInEx

generates after first launch (BepInEx/config/MindAttic.GTFO.EZ.cfg), without recompiling anything.

Also exposed, but left at vanilla by default

These are tunable in the same config file, but ship unchanged — either because vanilla was

already fine (flashlights), or because there's no community consensus they need adjusting for an

easier game, unlike the stats above:

| Stat | Vanilla | Default |

|---|---|---|

| Flashlight angle | x1 | - |

| Flashlight intensity | x1 | - |

| Walk speed | 3.5 m/s | - |

| Run speed | 6 m/s | - |

| Air (mid-air) move speed | 3 m/s | - |

| Crouch move speed | 2 m/s | - |

| Ladder climb speed | 1.5 m/s | - |

| Jump height (initial jump velocity) | 9 m/s | - |

| Friendly fire damage multiplier | x0.5 | - |

| Battery capacity (flashlights/tools) | 100 | - |

| Small tool battery drain rate | 0.25/s | - |

| Medium tool battery drain rate | 0.5/s | - |

| Large tool battery drain rate | 3/s | - |

| No-air (suffocation) damage rate | 0.15 | - |

| No-air meter depletion time | 90s | - |

Install

Install Mod Manager or r2modman,

or import the zip manually and share a profile code. Everyone in the lobby needs the same mod and

config.

Attributions

This mod is an independent, from-scratch implementation (no code or data copied from any of the

projects below) built as a code plugin rather than datablock JSON, specifically so it survives

game updates without needing a rebuild for every patch. Its design still owes a real debt to

others' prior work:

  • Mendu — creator of EasyMode, the original

datablock-JSON mod whose feature list (health, regen, stamina, fall damage, ammo, flashlights,

detection range) this mod reimplements.

  • GTFriendlyO (Carb_Crusaders / Heaveness) and Friendly GTFO (EcoLight) — their published

changelogs and balance iterations (including a health multiplier that was tried higher and

walked back) are what this mod's default values are tuned against, rather than guessing.

  • Team_Chicken, creator of Health And Melee Tweaks — demonstrated the core technique this

mod is built on: editing the game's own loaded PlayerDataBlock from a plugin instead of

shipping replacement JSON, so the game's built-in systems keep doing the work.

  • atime1pm, creator of LowSpecGaming —

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFO

File & checksum

Filename
GtfoEZ-8.0.0.zip
File size
161.1 KiB