GTFDGLab

v1.1.3·Updated 2024-10-11

Connect the damage information to: Coyote-Game-Hub.

About this mod Author’s original text

Sync the damage you received in GTFO to Coyote-Game-Hub (

Currently still in testing. If you have any questions or suggestions regarding usage, feel free to raise them in the GitHub repo's Issue section.

Configs:

  • BaseUrl: Url address of service DG-Lab-Coyote-Game-Hub.
  • ClientId: Client id of service DG-Lab-Coyote-Game-Hub.
  • TimeMultiplier: Ratio of damage received to duration.
  • StrengthMultiplier: Ratio of damage received to strength.
  • SendWhenInfection: When taking damage from infection, a signal will be sent.

============Change Log============

v1.1.3

  • Add option SendWhenInfection.

v1.0.0

  • Initial Release

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFO

File & checksum

Filename
GTFDGLab-1.1.3.zip
File size
86.6 KiB