GTFDGLab
Connect the damage information to: Coyote-Game-Hub.
About this mod Author’s original text
Sync the damage you received in GTFO to Coyote-Game-Hub (
Currently still in testing. If you have any questions or suggestions regarding usage, feel free to raise them in the GitHub repo's Issue section.
Configs:
- BaseUrl: Url address of service DG-Lab-Coyote-Game-Hub.
- ClientId: Client id of service DG-Lab-Coyote-Game-Hub.
- TimeMultiplier: Ratio of damage received to duration.
- StrengthMultiplier: Ratio of damage received to strength.
- SendWhenInfection: When taking damage from infection, a signal will be sent.
============Change Log============
v1.1.3
- Add option SendWhenInfection.
v1.0.0
- Initial Release
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_GTFO