FriendlyFireDetector

v1.0.1·Updated 2026-07-22

Detects and reports friendly fire damage in GTFO.

About this mod Machine translation

FriendlyFireDetector

FriendlyFireDetector is a GTFO BepInEx 6 IL2CPP mod that detects friendly fire damage and reports it in-game.

Features

  • Detects player-to-player bullet, melee, and fire damage.
  • Excludes self damage.
  • Reports attacker, victim, actual health lost, and cumulative friendly fire damage per attacker.
  • Shows a red warning title in GTFO's native UI.
  • Uses GTFO's native timed interaction message UI when available.
  • Falls back to local chat display if the native UI layer is unavailable.
  • Logs startup and detection events to BepInEx/LogOutput.log.

Config

The mod creates BepInEx/config/FriendlyFireDetector.cfg.

[General]

EnableMod=true

EnableBroadcast=true

ShowDamageAmount=true

ShowAttackerName=true

ShowVictimName=true

MessageDuration=5

Notes

Explosion damage is observed but not attributed to an attacker because GTFO's verified pExplosionDamageData payload does not contain a source agent.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_GTFO

File & checksum

Filename
FriendlyFireDetector-1.0.1.zip
File size
17.6 KiB