FriendlyFireDetector
Detects and reports friendly fire damage in GTFO.
About this mod Machine translation
FriendlyFireDetector
FriendlyFireDetector is a GTFO BepInEx 6 IL2CPP mod that detects friendly fire damage and reports it in-game.
Features
- Detects player-to-player bullet, melee, and fire damage.
- Excludes self damage.
- Reports attacker, victim, actual health lost, and cumulative friendly fire damage per attacker.
- Shows a red warning title in GTFO's native UI.
- Uses GTFO's native timed interaction message UI when available.
- Falls back to local chat display if the native UI layer is unavailable.
- Logs startup and detection events to BepInEx/LogOutput.log.
Config
The mod creates BepInEx/config/FriendlyFireDetector.cfg.
[General]
EnableMod=true
EnableBroadcast=true
ShowDamageAmount=true
ShowAttackerName=true
ShowVictimName=true
MessageDuration=5
Notes
Explosion damage is observed but not attributed to an attacker because GTFO's verified pExplosionDamageData payload does not contain a source agent.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_GTFO